Archive for January, 2010

Woman Loses 112 lbs., Thanks Wii Fit [Wii]

Sunday, January 31st, 2010

A 38-year-old British woman, once so large she was afraid to have sex with her husband, now parades about her home in sexy lingerie after losing 112 pounds, a dramatic change in physique she credits to a Wii Fit regimen.

Lara Roberts specifically thanked the Wii for allowing her to work out in her home, because she was very self-conscious about visiting a gym or jogging in public. As a result, she went from 252 to 140 pounds in a year.

Note: There absolutely was a dietary component to this change. British tab News of the World says she “ditched the comfort eating,” which had surged to nearly 4,000 calories a day until a friend pointed out her nonstop consumption.

“I knew if I didn’t do something, chances are I wouldn’t live to see my girls grow up,” she said.

But while this sounds like the textbook definition of “results may vary,” I find it believable. First, it took a full year of getting up at 5 a.m. to work out. That’s not a quick-fix miracle program. Second, she recognized fully how her eating habits required a very disciplined change in behavior. And third, she was motivated by concern for her children and she had the support of her family. Shame or embarrassment are powerful feelings, but they can’t motivate you without a support network, you’ll just give in to defeatism. I also buy the fact Wii Fit appealed to her because it allowed her to work out in private.

The benefits? Lara’s become quite the cougar. She says her daughter’s male friends have eyes for her, and an appearance on BBC 3′s “I’m Hotter Than My Daughter” backs it up.

I’m a Wii Bit Thinner
[News of the World via Go Nintendo. Image by News of the World]






The Weekend Hotness: Headshots

Sunday, January 31st, 2010

As seen on Weekend D: This is a very lucky sniper shot in Modern Warfare 2.

Anthony Burch hates the gays, Heavy Rain is doing a disservice to games, No More Heroes: Heroes’ Paradise got delayed, the Destructoid comic is back in action and more happened over the weekend.

Destructoid Originals:
ANTHONY BURCH HATES GAY PEOPLE
Weekend Destructainment: Uncomfortable interspecies sex
Best of the Network this week
The Destructoid Comic: Open fire!
This Week in the Community: Super Sayian Grandmas
Is Heavy Rain doing videogames a disservice?

Community:

The Future: Achieving failure
The Future: Will be about the little things
The Future: Japanese development isn’t dying
The Future: From the brink
Community blogs of 01/30/10 & 01/31/10
Forum of the day: Did you pay to play pinball today?

News:
Metro 2033 does full Russian voice, if you want
Disgaea Infinite coming to the PSP this May
Chuck E. Cheese’s Kart Racing coming to Wii
Microsoft’s Game Room won’t have T or M-rated content
Operation Flashpoint: Dragon Rising gets DLC and patch
No More Heroes: Heroes’ Paradise gets delayed in Japan
PSA: Dragon Age ‘Return to Ostagar’ DLC live for 360, PC
Sony is ever so happy about the iPad
Steam sales on Freedom Force and X-Com
MySims are possibly heading toward the skies
BioWare set to ‘pump’ Dragon Age engine for sequel
Rumor: Sonic the Hedgehog 4
SEGA says they’ll trade exclusivity for Shenmue funding
EA should try to buy Take-Two again
Cursed Mountain developer gets shut down

Offbeat:
Jace Hall Show season 3 premiere sees Drago win again
How to pay for indie games
Pokemon drawn in traditional Japanese style art
Battletoads custom figures are totally rad
Super up your NES with stereo sound and other wonders
DOOM miniature figures selling for loads on eBay

Media:
Ubisoft teases Splinter Cell Conviction ‘making of’ doc
Korg DS-10 Plus golden, out next month
What’s up with Dragon Age ‘Awakening’s’ BlackMarsh?
Skate 3 devs explain what ‘Port Carverton’ is all about
Ragnarok DS brings touch controls to MMO action
MotoGP 09/10 demo to hit in Feb, DLC detailed
Check out these new screens of FF XIII… on the PS2

The Weekend Hotness: Headshots

Sunday, January 31st, 2010

As seen on Weekend D: This is a very lucky sniper shot in Modern Warfare 2.

Anthony Burch hates the gays, Heavy Rain is doing a disservice to games, No More Heroes: Heroes’ Paradise got delayed, the Destructoid comic is back in action and more happened over the weekend.

Destructoid Originals:
ANTHONY BURCH HATES GAY PEOPLE
Weekend Destructainment: Uncomfortable interspecies sex
Best of the Network this week
The Destructoid Comic: Open fire!
This Week in the Community: Super Sayian Grandmas
Is Heavy Rain doing videogames a disservice?
Games of the week for 31/01/10: Chaos Rising edition

Community:

The Future: Achieving failure
The Future: Will be about the little things
The Future: Japanese development isn’t dying
The Future: From the brink
Community blogs of 01/30/10 & 01/31/10
Forum of the day: Did you pay to play pinball today?

News:
Metro 2033 does full Russian voice, if you want
Disgaea Infinite coming to the PSP this May
Chuck E. Cheese’s Kart Racing coming to Wii
Microsoft’s Game Room won’t have T or M-rated content
Operation Flashpoint: Dragon Rising gets DLC and patch
No More Heroes: Heroes’ Paradise gets delayed in Japan
PSA: Dragon Age ‘Return to Ostagar’ DLC live for 360, PC
Sony is ever so happy about the iPad
Steam sales on Freedom Force and X-Com
MySims are possibly heading toward the skies
BioWare set to ‘pump’ Dragon Age engine for sequel
Rumor: Sonic the Hedgehog 4
SEGA says they’ll trade exclusivity for Shenmue funding
EA should try to buy Take-Two again
Cursed Mountain developer gets shut down
Twisted Metal is not confirmed, but could be a reboot
More The Who coming to The Rock Band

Offbeat:
Jace Hall Show season 3 premiere sees Drago win again
How to pay for indie games
Pokemon drawn in traditional Japanese style art
Battletoads custom figures are totally rad
Super up your NES with stereo sound and other wonders
DOOM miniature figures selling for loads on eBay

Media:
Ubisoft teases Splinter Cell Conviction ‘making of’ doc
Korg DS-10 Plus golden, out next month
What’s up with Dragon Age ‘Awakening’s’ BlackMarsh?
Skate 3 devs explain what ‘Port Carverton’ is all about
Ragnarok DS brings touch controls to MMO action
MotoGP 09/10 demo to hit in Feb, DLC detailed
Check out these new screens of FF XIII… on the PS2

Kojima Apologizes; Says ‘No Greater Crime’ than a Delay [Metal Gear Solid]

Sunday, January 31st, 2010

Hideo Kojima is taking the delay (in Japan) of Metal Gear Solid: Peace Walker very seriously, and has posted a personal mea culpa asking for fans’ forgiveness and their continued trust.

“I always preach to the staff, ‘You must not have a delay after a release date has been announced. There is no greater crime as a game developer.’” Kojima wrote (this according to a translation by andriasang).

“Official announcement of a release date is nothing less than a promise to fans and business partners. In other words, a release date change is like betraying the expectations of everyone,” Kojima added, according to the translation.

The game originally was slotted for a March 18 drop; it’s now been pushed to April 29. The North American (May 25) and European (May 28) release dates are not affected.

Andriasang reports that Kojima’s apology has been met with wide forgiveness, in the form of numerous blog comments pledging support.

Hideo Kojima Takes Peace Walker Delay Seriously [andriasang]






Kojima Apologizes; Says ‘No Greater Crime’ than a Delay [Metal Gear Solid]

Sunday, January 31st, 2010

Hideo Kojima is taking the delay (in Japan) of Metal Gear Solid: Peace Walker very seriously, and has posted a personal mea culpa asking for fans’ forgiveness and their continued trust.

“I always preach to the staff, ‘You must not have a delay after a release date has been announced. There is no greater crime as a game developer.’” Kojima wrote (this according to a translation by andriasang).

“Official announcement of a release date is nothing less than a promise to fans and business partners. In other words, a release date change is like betraying the expectations of everyone,” Kojima added, according to the translation.

The game originally was slotted for a March 18 drop; it’s now been pushed to April 29. The North American (May 25) and European (May 28) release dates are not affected.

Andriasang reports that Kojima’s apology has been met with wide forgiveness, in the form of numerous blog comments pledging support.

Hideo Kojima Takes Peace Walker Delay Seriously [andriasang]






Twisted Metal is not confirmed, but could be a reboot

Sunday, January 31st, 2010

Twisted Metal is not confirmed, but could be a reboot screenshot

A new Twisted Metal has been rumored forever now, and hinted at and kind of directly referred to by David Jaffe himself. It’s one of those terribly, terribly kept secrets and Jaffe is probably the biggest culprit in hinting at the game. As we know, he likes to talk. Speaking of Jaffe talking and letting info about Twisted Metal slip, here he is entirely not confirming and not describing what the next Twisted Metal game is not going to be about.

Just to be clear, I’ve never said we were or were NOT making a new Twisted Metal. Ever,” he states on his blog. “But just to be 100% clear, if we were to make a new Twisted, I would consider it a reboot. The last console Twisted was 10 years ago. If we were to make a new one, we’d be starting with the assumption that no one knows what Twisted Metal is anymore and we’d have to re-earn each and every fan the series ever had. So in that sense, IF we were to ever make a new one, we’d consider it a brand new series/game/franchise.

So just to be really, really, really clear, Jaffe has confirmed the new Twisted Metal and it’s going to be a reboot. But to be really, really, really, really, really clear, he hasn’t confirmed any of that. 

[Thanks, Brett C.]

Twisted Metal is not confirmed, but could be a reboot

Sunday, January 31st, 2010

Twisted Metal is not confirmed, but could be a reboot screenshot

A new Twisted Metal has been rumored forever now, and hinted at and kind of directly referred to by David Jaffe himself. It’s one of those terribly, terribly kept secrets and Jaffe is probably the biggest culprit in hinting at the game. As we know, he likes to talk. Speaking of Jaffe talking and letting info about Twisted Metal slip, here he is entirely not confirming and not describing what the next Twisted Metal game is not going to be about.

Just to be clear, I’ve never said we were or were NOT making a new Twisted Metal. Ever,” he states on his blog. “But just to be 100% clear, if we were to make a new Twisted, I would consider it a reboot. The last console Twisted was 10 years ago. If we were to make a new one, we’d be starting with the assumption that no one knows what Twisted Metal is anymore and we’d have to re-earn each and every fan the series ever had. So in that sense, IF we were to ever make a new one, we’d consider it a brand new series/game/franchise.

So just to be really, really, really clear, Jaffe has confirmed the new Twisted Metal and it’s going to be a reboot. But to be really, really, really, really, really clear, he hasn’t confirmed any of that. 

[Thanks, Brett C.]

Week in Games: Imagine: Regret [New Releases]

Sunday, January 31st, 2010

OMFG, they’ve made a game called Imagine: Reporter. Christ, I bought the $40,000 version of that 10 years ago at Columbia. I really have nothing to say after that. My career is officially a piece of DS shovelware.

This week’s count: Seven for PC, two for Wii, one for DS, PS3, PSP and Xbox 360.

Monday (Feb. 1)

5 in 1 Solitaire (Wii)
Global Agenda (PC)
Mystery 5 Collection (PC)

Tuesday (Feb. 2)
Family Party: 30 Great Games Winter Fun (Wii)
Imagine: Reporter (DS)
Making History II: The War of the World (PC)
Mystery 5-in-1 Collection (PC)
S.T.A.L.K.E.R.: Call of Pripyat (PC)
Star Trek Online (PC)
The Sims 3: High-End Loft Stuff (PC)
White Knight Chronicles International Edition (PS3)

Wednesday (Feb. 3)
Chime (360 )

Thursday (Feb. 4)
Armored Core: Silent Line Portable (PSP)






Interview: Gas Powered’s Chris Taylor chats about Supreme Commander 2

Sunday, January 31st, 2010

Filed under: , , ,

In 2007 Gas Powered Games released Supreme Commander, an epic sci-fi RTS game with huge battles, massive units and big nuclear explosions. In just over a month, Gas Powered returns to that universe for Supreme Commander 2, the sequel that will be published this time by Square Enix. Big Download got a chat to ask some questions to Gas Powered’s head Chris Taylor to get more info on this long awaited strategy sequel.

First, the original Supreme Commander game was famed for its massive units and lots of stuff going “boom”, Is it fair to say that those elements are sticking around for the sequel?

Without a doubt. Big explosions are a key element to a good RTS game, and they are definitely here to stay in Supreme Commander 2!

What can you tell us about the factions for the sequel and how the single player campaign links to the original?

We’ve woven the new campaign story into the existing history and fiction to continue the story, but we have leapt 25 years into the future, and are telling a very different kind of story… a story that focuses on the people, and the personal struggles they go through when caught up in a war of galactic scale.

Continue reading Interview: Gas Powered’s Chris Taylor chats about Supreme Commander 2

Interview: Gas Powered’s Chris Taylor chats about Supreme Commander 2 originally appeared on Big Download Blog on Sun, 31 Jan 2010 17:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Interview: Gas Powered’s Chris Taylor chats about Supreme Commander 2

Sunday, January 31st, 2010

Filed under: , , ,

In 2007 Gas Powered Games released Supreme Commander, an epic sci-fi RTS game with huge battles, massive units and big nuclear explosions. In just over a month, Gas Powered returns to that universe for Supreme Commander 2, the sequel that will be published this time by Square Enix. Big Download got a chat to ask some questions to Gas Powered’s head Chris Taylor to get more info on this long awaited strategy sequel.

First, the original Supreme Commander game was famed for its massive units and lots of stuff going “boom”, Is it fair to say that those elements are sticking around for the sequel?

Without a doubt. Big explosions are a key element to a good RTS game, and they are definitely here to stay in Supreme Commander 2!

What can you tell us about the factions for the sequel and how the single player campaign links to the original?

We’ve woven the new campaign story into the existing history and fiction to continue the story, but we have leapt 25 years into the future, and are telling a very different kind of story… a story that focuses on the people, and the personal struggles they go through when caught up in a war of galactic scale.

Continue reading Interview: Gas Powered’s Chris Taylor chats about Supreme Commander 2

Interview: Gas Powered’s Chris Taylor chats about Supreme Commander 2 originally appeared on Big Download Blog on Sun, 31 Jan 2010 17:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

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